Category
Computer vision
Store
Wordery
Brand
Springer international publish
Virtual Realities : Springer : 9783319170428 : 3319170422 : 09 Apr 2015 : Virtual reality (VR) is a multidisciplinary area of research aimed at interactive human?computer-mediated simulations of artificial environments. An important aspect of VR-based systems is the stimulation of the human senses ? usually sight, sound, and touch ? in such a way that a user feels a sense of presence in the virtual environment. Sometimes it is important to combine real and virtual objects in the same real or virtual environment. This approach is often referred to as augmented reality (AR), when virtual objects are integrated into a real environment. Typical VR applications include simulation, training, scientific visualization, and entertainment, whereas typical AR applications include computer-aided manufacturing or maintenance and computer-aided surgery or medicine. This book comprises a collection of research and position papers presented at Dagstuhl Seminar 13241 on Virtual Realities, held at Schl
44.99 GBP
Recommendations
Choose your language and region
Klarna is available around the world with a variable offering, choose one that suits you best.
Copyright © 2005-2024 Klarna Bank AB (publ). Headquarters: Stockholm, Sweden. All rights reserved. Klarna Bank AB (publ). Sveavägen 46, 111 34 Stockholm. Organization number: 556737-0431