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Learn the Godot 4 game engine and GDScript 2.0 as you build your own game and transform into a proficient programmer with this illustrated guide. Key Features: Learn the fundamentals of programming as you write GDScript 2.0. Explore the world of GDScript 2.0 with this comprehensive introduction to the language. Work with Godot 4's robust features and built-in tools to create captivating 2D and 3D games, simulations, and interactive applications. Purchase of the print or Kindle book includes a free PDF eBook. Book Description: In the digital landscape driven by interactive experiences, the demand for creative individuals with the skills to create captivating games has never been higher. Written by Sander Vanhove, a seasoned game developer with over 20 games to his credit, this book will serve as your entry point into game development, showing you how to leverage the powerful features of the open-source, versatile GDScript 2.0 to develop your ideas, from simple platformers to complex RP
14.99 GBP
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