Sklep
ENbook.pl
Marka
APress
This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.brbiRay Tracing Gems IIib is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.brWhat You'll Learn ulliThe latest ray tracing techniques for developing real-time applications in multiple domainsliliCase studies from developers and studios who have shipped products that use real-time ray tracing.liliGuidance, advice and best practices for rendering applications with various GPU-based ray tracing APIs DirectX Raytracing, Vulkan Ray TracingliliHigh performance
224.4 PLN
Rekomendacje
Choose your language and region
Klarna is available around the world with a variable offering, choose one that suits you best.
Copyright © 2005-2024 Klarna Bank AB (publ). Headquarters: Stockholm, Sweden. All rights reserved. Klarna Bank AB (publ). Sveavägen 46, 111 34 Stockholm. Organization number: 556737-0431