Building Virtual Reality with Unity and Steamvr | Murray Jeff W. | Keménykötésű

Áruház

ENbook.hu

Márka

Crc Pr Inc

pemBuilding Virtual Reality with Unity and Steam VRem takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR 2.x libraries, this book and its example code are compatible with the main virtual reality VR head-mounted displays currently available. This book also looks at some of the main issues surrounding virtual reality, such as motion sickness and performance issues, providing practical ways to reduce their impact to make better VR experiences.pb pKey Features p ulb p liDiscusses some of the key issues facing virtual reality and provides helpful tips for making better VR experiencesli pp p liPractical examples geared to work with any headset compatible with SteamVR, including Oculus Rift, HTC Vive, and Valve Indexli pp p liUses the SteamVR Interaction system for interactions such as picking up and throwing objects, operating user interfaces and capturing input events for your own scriptsli pp p liExplore adva

30688 HUF